Devlog
- December 31, 2025 by RevComGaming1#Fantasy, #MOBA, #arena, #class-based, #classes, #game, #indie, #multiplayer, #strategy, #tactics, #team-based, #turn-basedThe update at the end of the year is that game's development is still where it was from the last update. Still continuing to struggle with the Steam networking implementation. That was before the new... Continue reading

- September 05, 2025 by RevComGaming1#multiplayer, #MOBA, #strategy, #tactics, #arena, #Fantasy, #indie, #team-based, #turn-based, #classes, #class-based, #gameWith the first devlog, we'll start with a technical operational breakdown of the game, where it's at, and where we want to go with it. Operational Breakdown: The game is architected to have two client... Continue reading

